MIT researchers have taught their AI to recognise sounds



  • Developing AI’s that can recognise and understand raw sound could have implications for autonomous vehicles, elderly care, entertainment, home security and much more


In recent years, computers have gotten remarkably good at recognizing speech and images. Think of the dictation software on most smartphones, or the algorithms that automatically identify images and people in photos posted to Google or Facebook.

But machine recognition of natural sounds – such as crowds cheering or waves crashing – has lagged behind. That’s because most automated recognition systems, whether they process audio or visual information, are the result of machine learning, in which computers search for patterns in huge compendia of training data. Usually, the training data has to be first annotated by hand – the equivalent of putting subtitles on your tv programs, which is prohibitively expensive and time consuming for all but the highest demand applications.


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Sound recognition may be catching up, however, thanks to researchers at MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL). At the Neural Information Processing Systems conference next week, they will present their new sound recognition system that outperforms its predecessors but didn’t require hand annotated data during training.

Instead, and for the first time, the researchers managed to train their system using only video. First, the teams existing computer vision systems that recognize scenes and objects to categorise the images in the video, then the new system looked for correlations between those visual categories, for example, a video of a forest scene, and the sounds within it, for example, bird song.

“Computer vision has gotten so good that we can transfer it to other domains,” says Carl Vondrick, an MIT graduate student and one of the paper’s two first authors, “we’re capitalizing on the natural synchronization between vision and sound. We scale up with tons of unlabelled video to learn to understand sound.”

The researchers tested their system on two standard databases of annotated sound recordings, and it was between 13 and 15 percent more accurate than the best-performing previous system. On a data set with 10 different sound categories, it could categorize sounds with 92 percent accuracy, and on a data set with 50 categories it performed with 74 percent accuracy. On those same data sets, humans are 96 percent and 81 percent accurate, respectively.

“Even humans are ambiguous,” says Yusuf Aytar, the paper’s other first author.

“We did an experiment with Carl,” Aytar says. “Carl was looking at the computer monitor, and I couldn’t see it. He would play a recording and I would try to guess what it was. It turns out this is really, really hard. I could tell indoor from outdoor, basic guesses, but when it comes to the details – ‘Is it a restaurant?’ – those details are missing. Even for annotation purposes, the task is really hard.”


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Because it takes far less power to collect and process audio data than it does to collect and process visual data, the researchers envision that a sound-recognition system could be used to improve the context sensitivity of mobile devices.

When coupled with GPS data, for instance, a sound-recognition system could determine that a cellphone user is in a movie theater and that the movie has started, and the phone could automatically route calls to a prerecorded outgoing message, similarly, sound recognition could improve the situational awareness of autonomous robots.

“For instance, think of a self-driving car,” Aytar says. “There’s an ambulance coming, and the car doesn’t see it. If it hears it, it can make future predictions for the ambulance – which path it’s going to take – just purely based on sound.”

The researchers’ machine-learning system is a neural network and Vondrick, Aytar, and Torralba first trained their neural net on two large, annotated sets of images: one, the ImageNet data set, contains labeled examples of images of 1,000 different objects; the other, the Places data set created by Torralba’s group, contains labeled images of 401 different scene types, such as a playground, bedroom, or conference room.

Once the network was trained, the researchers fed it the video from 26 terabytes of video data downloaded from the photo-sharing site Flickr.

“It’s about 2 million unique videos,” Vondrick says, “if you were to watch all of them back to back, it would take you about two years.”


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Then they trained a second neural network on the audio from the same videos. The second network’s goal was to correctly predict the object and scene tags produced by the first network just from listening to the videos that were being played.

The result was a network that could interpret natural sounds and associate them with image categories. For instance, it might determine that the sound of birdsong tends to be associated with forest scenes and pictures of trees, birds, birdhouses, and bird feeders.

“With the modern machine-learning approaches, like deep learning, you have many, many trainable parameters in many layers in your neural-network system,” says Mark Plumbley, a professor of signal processing at the University of Surrey, “that normally means that you have to have many, many examples to train that on. And we have seen that sometimes there’s not enough data to be able to use a deep-learning system without some other help. Here the advantage is that they are using large amounts of other video information to train the network and then doing an additional step where they specialize the network for this particular task. That approach is very promising because it leverages this existing information from another field.”

Plumbley says that both he and colleagues at other institutions have been involved in efforts to commercialize sound recognition software for applications such as home security, where it might, for instance, respond to the sound of breaking glass. Other uses might include elderly care, to identify potentially alarming deviations from ordinary sound patterns, or to control sound pollution in urban areas.

“I really think that there’s a lot of potential in the sound-recognition area,” he says.

About author

Matthew Griffin

Matthew Griffin, described as “The Adviser behind the Advisers” and a “Young Kurzweil,” is the founder and CEO of the World Futures Forum and the 311 Institute, a global Futures and Deep Futures consultancy working between the dates of 2020 to 2070, and is an award winning futurist, and author of “Codex of the Future” series. Regularly featured in the global media, including AP, BBC, Bloomberg, CNBC, Discovery, RT, Viacom, and WIRED, Matthew’s ability to identify, track, and explain the impacts of hundreds of revolutionary emerging technologies on global culture, industry and society, is unparalleled. Recognised for the past six years as one of the world’s foremost futurists, innovation and strategy experts Matthew is an international speaker who helps governments, investors, multi-nationals and regulators around the world envision, build and lead an inclusive, sustainable future. A rare talent Matthew’s recent work includes mentoring Lunar XPrize teams, re-envisioning global education and training with the G20, and helping the world’s largest organisations envision and ideate the future of their products and services, industries, and countries. Matthew's clients include three Prime Ministers and several governments, including the G7, Accenture, Aon, Bain & Co, BCG, Credit Suisse, Dell EMC, Dentons, Deloitte, E&Y, GEMS, Huawei, JPMorgan Chase, KPMG, Lego, McKinsey, PWC, Qualcomm, SAP, Samsung, Sopra Steria, T-Mobile, and many more.

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